All Open Positions
Sr Concept Artist
Full Time
Senior Concept Artist
At Moon Beast Productions, we’re expanding our talented team to pioneer the next wave of genre-defining ARPGs. We are seeking a world-class Senior Concept Artist who will be instrumental in visualizing and defining the aesthetic of our game. You will be responsible for creating detailed concept art for the production of hero characters, NPCs, monsters, and immersive game environments, as well as key art for promotional purposes.
As a key member of our Art Department, you will bring our diverse fantasy world to life. From sunlit meadows to foreboding swamps, haunted forests, and ancient cursed ruins, this role is perfect for a visionary artist who is passionate about fantasy world-building. Our team is a close-knit collective that is deeply passionate about ARPGs, and we’re excited to integrate a creative professional eager to innovate alongside us!
What you’ll do
Develop concept art for 3D production of hero characters, monsters, and diverse environments within our game’s unique fantasy setting
Produce high-quality key art for marketing and game promotion, ensuring consistency with the game’s visual and thematic goals
Collaborate with the Art Director and other team members to maintain a cohesive aesthetic across all visual elements of the game
Work with the rest of the art team to translate narrative and design concepts into game art, enhancing the depth and cohesion of the whole game
Create cohesive and thourough designs for game characters, monsters, props, and environments that serve the needs of 3D and texture artists who build the game assets
Essential hard skills
Proven track record as a Concept Artist in the gaming industry, with a robust portfolio showcasing a range of fantasy characters, costumes, monsters, and environments
Strong artistic skills, including a deep understanding of color theory, composition, and visual storytelling
Proficiency in digital painting and drawing tools such as Adobe Photoshop, Clip Studio, Procreate, or similar software
Demonstrated ability to create clear model sheets with callouts, material references, and detail views
Ability to design inside the constraints of modular, procedural systems. For example, character costumes with many interchangeable elements and game environments that are procedurally generated out of many small components
Experience with Unity game engine, and Perforce (or other source control, and ability to learn Perforce). We are a small distributed team with no dedicated IT support so we’re looking for everyone to have a baseline ability with our key development applications
Essential soft skills
Comfortable and productive in a remote work environment, with excellent time-management skills and a proactive attitude
Self-motivated and committed to excellence for yourself and the game
Comfortable with iteration, finding the fun, and forging an unexplored path
Committed to collaboration, constructive feedback, and supportive teamwork
Are an earnest problem solver and a solution-bringer
Creative thinker with a keen eye for detail and passion for immersive, narrative-driven art
You’re an even better fit if you
Have a passion and love for ARPGs, fantasy characters, settings, and lore
Love various fantasy flavors including classic “D&D”, old fairy tales, and dark gothic
Excited to reinterpret historical costumes, architecture and mythological creatures
Are experienced and familiar with the particular constraints of concepting art for isometric ARPGs or similar games
What You'll Do:
You're a Great Fit If:
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Diversity
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About Moonbeast
We love action role-playing games...
They're in our blood, and are what we do best.
We started Moon Beast Productions because we want to keep making ARPGs better.
There is tremendous untapped opportunity in the genre and lots of room for improvement!